Nothing quite like welcoming in the New Year with a weekly update! This week saw a lot of really good updates come through, some in the Final Drafts found here, others in the Rough Drafts that can be supplied upon request. The Imperial Guard saw a lot of updates! Once again, the Guard forums andContinue reading “1/1/23 Old Imperial Guard, Clean Up, Marines, and Orks”
Category Archives: Uncategorized
12/26/22 Orks and Holidays
This post is late with the holidays and everything going on. Not a lot was done rule wise, but an excellent Ork game was played. See our latest Narrative Battle Report for more details! It was a rough chop game to test the new revamped from scratch Ork Codex and good news, none of theContinue reading “12/26/22 Orks and Holidays”
12/18/22 Chaos Knights, Khorne Rituals, Imperial Guard Commanders, and more!
This has been a busy week! We got multiple games in this last week. Chaos Knights got another round of testing with their new Knight Abominant. Spells are being drafted up and decisions on the Volkite Cannon are being settled for the next testing. Knights also are switching from traditional Chaos Marks and Pure BlessingsContinue reading “12/18/22 Chaos Knights, Khorne Rituals, Imperial Guard Commanders, and more!”
12/11/22 Space Marine and Adeptus Mechanicus
We had a great week of progress! Space Marine Unique Characters are a slow grind of attrition between my brain and the vast lore to try and bring them to life as best as possible to the tabletop. Blood Angel characters that existed in 7th edition have been drafted up, and we are on toContinue reading “12/11/22 Space Marine and Adeptus Mechanicus”
12/4/22 Weekly Report Space Marines and Phone App!
Its that time of the week again already! Several good things are in the works as you may have guessed by the title. First, the Space Marine Rough Draft is caught up to where it was left off. It is a massive rulebook and is missing only Lord of War, Unique Characters, and a fewContinue reading “12/4/22 Weekly Report Space Marines and Phone App!”
11/23/22 Space Marines, Necrons, and more!
A lot of good things happened this week! For starters, Tyranid High Altitude Flers did not have their restricted weapon facing discount applied. High Altitude monsters are rare, and this corrected oversight shaved some points off of them and their weapon options! Necrons had two characters missing on accident. This brought in their Maynarkh Dynasty.Continue reading “11/23/22 Space Marines, Necrons, and more!”
11/20/22 Tyranids and Space Marines
It was a very exciting week! We got the Tyranids Codex Final Draft posted on our rules page! We are super excited to share this and cannot wait to answer any questions you may have. We have begun polishing work on the Space Marines Rough Draft. I have taken over the final stages of theContinue reading “11/20/22 Tyranids and Space Marines”
11/13/22 Tyranids and C’Tan
C’Tan have had their powers revisited to help make them more durable for their point cost and less of a glass cannon. Their powers retain the same feel, but the more edgy ones have been toned down a notch. The Tesseract Vault powers have been boosted and revised to further make them more playable. ClarificationContinue reading “11/13/22 Tyranids and C’Tan”
11/6/22 Tyranids go Screeeeaaaagggh!
This week was a busy one! Despite the hectic nature of being a lowly imperial citizen, the Tyranid Final Draft is well underway! Core army rules have been combed over for clarity and rule interactions. Troop and Elite Slots are fully drafted up as well! There have been some shifts in points for a recentContinue reading “11/6/22 Tyranids go Screeeeaaaagggh!”
10/30/22 Orks and Tyranids
Good news everyone! You may stop hearing about Orks constantly for a hot minute, as we have finished the 2.0 rough draft for them! We believe this will give a better tabletop representation of their ramshackle hordes on the table with sketchy but affordable vehicles spread all over the place! While there will no doubtContinue reading “10/30/22 Orks and Tyranids”